The largest cluster in today's batch — seven papers — is squarely about pushing vision-language-action and world-action models past naive behavior cloning by grafting on extra structure. Temporal Forcing diagnoses observation aliasing in long-horizon tasks and fixes it by aligning a history-aware latent to a pretrained 4D foundation model, lifting a physical hidden-placement task from 20.0% to 43.3% success. PAVE attacks a related pair of gaps — representations not modeling multi-horizon scene evolution, and mixed-quality trajectories being reused indiscriminately — with multi-horizon JEPA alignment plus a value-guided flow-matching actor. Zeva goes further still, proposing in-context causal learning so a frozen policy improves online from its own deployment experience without any gradient updates, while Motus2 unifies policy, simulator, and evaluator into one set of shared weights to close the decision-and-learning loop end to end. SUN/Kuafu and CometVLA both push structure earlier in the pipeline — SUN by compiling task semantics once into aligned MPC costs and RL rewards so learned behavior can't drift from what a controller verified, CometVLA by testing directly whether better physical-commonsense pretraining actually improves downstream manipulation (it finds a real correlation). Behavior-Skill closes the loop from the evaluation side, showing across pi0.5 and GR00T that failures in these long-horizon pipelines cluster overwhelmingly in contact-rich manipulation skills — a concrete signal for where the next round of "extra structure" should be aimed.
A similarly large navigation and perception cluster (seven papers) shares a notable throughline of benchmark self-scrutiny rather than pure capability gains. Driving on Memory and Failure or Drift? are both explicitly critical papers: the former shows that discarding a driving model's camera feed entirely and substituting location memory nearly matches NAVSIM leaderboard scores, implying the benchmark rewards location memorization as much as genuine reactivity; the latter shows that a common synthetic corruption proxy (illumination) can reorder SLAM systems differently than the real degraded condition it's meant to approximate, while structured rain/fog proxies preserve the real ranking. Against that backdrop, capability papers like LightNav-0 (eliciting a pretrained VLM's own spatial intelligence for a unified navigation interface across embodiments) and Scaffolding Foundation Models / NavMCP (coupling a VLM's evidence-seeking reasoning with a navigation foundation model's closed-loop execution via a persistent memory channel) report strong numbers — NavMCP's margin over baselines grows from 10 to 45 points as task horizon increases on a real Unitree Go2 — that the field would do well to stress-test with the same skepticism the critique papers apply to driving benchmarks. CanonNav contributes a clean architectural insight in the same space: disentangling navigation behavior from platform-specific camera geometry via canonicalization turns out to matter more than adding RGB-D sensing.
A third, smaller but coherent theme is sensing miniaturization paired with data-efficient learning under real-world constraints. SpectraTac (camera-free optical tactile sensing under $5 and 19mm across) and Proximity3D (shape reconstruction from a curved capacitive textile treated as a non-planar sensing manifold) both push tactile-adjacent sensing toward cheaper, lower-dimensional hardware rather than more cameras and compute. GAFT tackles the flip side of the same problem — learning reliably from very little data — by geometrically anchoring LoRA fine-tuning to fix off-road hazard detection despite having almost no labeled failure examples, roughly sextupling its benchmark F2 score. Rounding out the day, more traditional mechatronics and controls work — the shared-gas-spring humanoid ankle actuator from Tsagarakis's group (today's highest author h-index at 32), a hybrid physics-plus-Gaussian-Process quadcopter identification framework, decentralized contingency MPC under limited sensing, and a semi-passive velocity-field controller that relaxes strict passivity guarantees — shows the field's more established control-theory core continuing to make steady, less flashy progress alongside the foundation-model-driven majority of today's papers.
Vision-language-action and world-action models pushing beyond naive behavior cloning with temporal, causal, and physical grounding.
7 papers
Embodied navigation, autonomous driving, SLAM robustness, and multi-view perception, including two benchmark self-critique papers.
7 papers
Skill acquisition via quality-diversity search, blind locomotion, whole-arm soft-robot inference, and rare-failure fine-tuning.
4 papers
Compact optical and capacitive sensing modalities for contact-rich perception, from industrial inspection to near-field shape sensing.
3 papers
Actuator, airframe, and interface hardware: a humanoid ankle PEA, a tilt-rotor bicopter, and a compact neuromotor decoding system.
3 papers
System identification, aerodynamic characterization, decentralized multi-agent MPC, and passivity-based interaction control.
4 papers
Domain-specific deployments: hazardous gas source localization and contrast-free autonomous navigation of endovascular microrobots.
2 papers
Bridging model-based control and learned policies in long-horizon manipulation has harbored a silent disagreement: control executes specified objectives, learning amortizes that behavior into a reactive policy, yet existing protocols discard task semantics, leaving rewards hand-crafted and behavior drifting from what control verified. We introduce Semantically UNified (SUN) Programs, typed executables where geometric and contact relations are defined once and compiled into aligned Model Predictive Control (MPC) costs, satisfaction predicates, RL rewards, transition guards, and diagnostics. Our system, Kuafu, driven by large vision language systems, automatically synthesizes SUN Programs from language and scene semantics, screens feasibility via MPC, and retains semantics while training stage-conditioned policies. Across nine tasks, Kuafu achieves 82.03% macro-success, outperforming sparse-reward (35.67%) and Stage-BC (24.75%) baselines. At 8192-way scale, it generates 10.57x the successful trajectory time per hour of human teleoperation. With 500 trajectories per task, Kuafu data trains DP3 policies to 46.0% simulation success (vs. 22.4% for alternatives) and 34.7% on physical Franka and Kinova robots. These results establish that simulation-screened task semantics can effectively amortize control into robust policies, without demonstrations or manual dense rewards, unifying symbolic planning and data-driven execution.
Generalizable embodied manipulation remains difficult to achieve through pretraining alone, due to unseen physical conditions in the real world. We argue that robots need to learn from their own physical interactions on the fly during real-world deployment and use this knowledge to inform subsequent actions. We present Zeva, the first framework that enables in-context learning from a robot's own physical interaction experience while keeping the policy model frozen. Zeva employs a Causal Interaction Extractor to encode an executed action and its induced state change into a causal interaction signal, which is stored in a dual-timescale causal memory. For subsequent actions, relevant causal interaction signals are retrieved from memory and injected into the frozen policy model as context. Experiments in simulation and real-world manipulation demonstrate that Zeva achieves the best performance among the compared frontier VLAs and WAMs and, more importantly, enables self-evolution during deployment without gradient updates. Its success rate continues to improve as the robot accumulates interaction experience. Furthermore, the acquired interaction experience can generalize across tasks.
Recent vision-language-action (VLA) methods improve manipulation performance by aligning their representations with 3D scene geometry. However, these methods often struggle with long-horizon manipulation and observation aliasing between visually similar states due to a lack of temporal information: the 3D scene geometry captures only the current state, rather than how it has evolved over time. To resolve this, we present Temporal Forcing, a 4D representation alignment method for VLA models. Specifically, we first introduce a history pathway that enables a vanilla VLA model to summarize observation history into temporally aware latent representations. Then, the latent representations are aligned with the geometric features extracted by a pretrained 4D foundation model, which captures the evolving 3D world through temporally consistent geometric representations, enabling a deeper understanding of dynamic environments. Temporal Forcing reaches 98.8% on LIBERO, outperforming its base model by 2.2 points. On a physical hidden-placement task, it raises full-task success from 20.0% to 43.3%. Code will be publicly available.
Reliable execution of long-horizon mobile manipulation tasks remains challenging because overall task success depends on the successful completion of multiple constituent skills. Existing benchmarks, however, still rely primarily on full-task rollouts and aggregate task-level metrics, making intermediate failures difficult to observe and analyze. We present Behavior-Skill, a benchmark that reformulates the learning and evaluation of long-horizon tasks around executable constituent skills. It contains 235,492 skill instances from 10,000 demonstrations across 50 household tasks and 34 semantic skill categories. Each instance pairs a skill instruction with an aligned observation-action segment, and is further associated with a restorable intermediate state and a skill success condition to enable independent evaluation under valid preconditions. We further introduce trajectory-level and skill-level metrics to characterize policy capability beyond aggregate task success. Extensive experiments across representative VLA policies including pi0.5 and GR00T on the complete 50-task benchmark show that failures are highly non-uniform across skills, with contact-rich manipulation skills forming persistent bottlenecks. These results demonstrate that Behavior-Skill complements full-task evaluation by exposing intermediate capability profiles for analyzing and improving long-horizon VLA policies. Behavior-Skill is publicly available at https://github.com/nubot-nudt/Behavior-Skill.
Direct vision-language-action policies generate continuous robot actions efficiently, but standard behavior cloning leaves two complementary gaps: their representations are not explicitly required to describe how the scene evolves over multiple time scales, and deployment trajectories of unequal quality are often reused without separating useful dynamics from undesirable behavior. We introduce \method, a direct world-action policy that combines outcome-agnostic predictive learning with outcome-aware policy improvement. \method first retains a local fixed-offset JEPA objective and adds trajectory-relative multi-horizon transition alignment at 25%, 50%, 75%, and 100% of the remaining episode. These training-only targets require the current policy representation to preserve both local physical changes and longer-range task progress, without supplying explicit future tokens to the action head. \method then trains an independent distributional value critic on cumulative deployment trajectories, computes action-chunk-aligned $N$-step advantages, and converts them into positive, negative, or null text conditions for a flow-matching actor. Thus, every valid trajectory can teach what physically happened, while the actor is deployed only under the condition associated with relatively better actions. The multi-horizon predictor and critic are removed from online execution, preserving direct action generation from the current observation, language instruction, and proprioception. Across the three simulation benchmarks, the method achieves the strongest overall performance while preserving the direct actor's online execution path.
Vision-language-action (VLA) models remain brittle in manipulation tasks that require physical commonsense. Current physical VQA data is typically disembodied and misaligned with robot action domains. Egocentric videos are used only as auxiliary pre-training. It remains unclear whether improved VLM physical understanding actually benefits downstream action generation. Therefore, we present CometVLA to close this gap. We construct CometData and CometBench, an embodied physical VQA corpus and benchmark strictly aligned with the robot's action data and embodiment. We introduce Global Action Prior (GAP) tokens, a compact learnable bottleneck that isolates task-agnostic motion regularities and lets the action head consume physical commonsense without corrupting the pre-trained VLM backbone. We co-train CometVLA across the embodied data pyramid, spanning teleoperation, simulation, egocentric trajectories, and VQA layers. On real-world manipulation tasks and RoboTwin simulation, CometVLA consistently outperforms strong VLA baselines. Correlation analysis shows that stronger VLM performance on CometBench indicates higher VLA success rates. Results demonstrate that physical understanding pre-training genuinely benefits downstream manipulation.
General embodied agents should perceive, predict, act, evaluate, and improve within a unified system. World models have shown great promise in building such agents, yet existing models typically append an action output head to a world simulator, without coupling them into a closed decision-and-learning loop for policy improvement. We present Motus2, a self-evolving general world model for dexterous manipulation. Motus2 advances world modeling through model scaling and data scaling. For model scaling, a single model with shared weights exposes three control interfaces: a policy (world-action model), a simulator (action-conditioned world model), and an evaluator (value model). The policy proposes candidate action chunks, the simulator predicts their visual consequences, and the evaluator assesses the predicted outcomes. Their coupling forms a closed decision-and-learning loop for policy improvement. This formulation uses curated expert demonstrations for action learning, while failed and suboptimal interactions provide valuable evidence for dynamics modeling and value learning. For data scaling, Motus2 progresses from large-scale monocular egocentric data to synchronized stereo egocentric data, followed by robot-domain adaptation with robot trajectories and supplementary human-robot alignment data. Motus2 further studies global-autoregressive and hybrid-memory extensions of its sliding-window context, adds tactile feedback for contact-aware control, and is instantiated on a fully biomimetic platform with stereo vision, dual arms, dual dexterous hands, and tactile sensing. Together, egocentric data scaling and closed-loop general world model scaling provide a general path toward self-evolving dexterous manipulation.
End-to-end autonomous driving models plan future trajectories from raw sensor input. While earlier driving benchmarks often measured deviation from the human trajectory, current benchmarks such as NAVSIM and Bench2Drive evaluate models with richer simulation-based metrics intended to capture safe and compliant driving. A high benchmark score should reflect that a model can understand the scene in front of it and act accordingly. But how much of that score specifically comes from reacting to the dynamic part of that scene? To probe this, we remove a model's camera input and replace it with memories from prior drives at the same location. The retrieved memories can provide persistent scene information, including road layout and location-conditioned regularities, but not the current traffic state. Surprisingly, memory is nearly sufficient on NAVSIM, reaching or even exceeding the performance of leading end-to-end methods without actually observing the evaluated scene. Our results suggest that a high NAVSIM score does not require a planner to react to the current traffic scene and should be treated with caution. This effect is benchmark-dependent: driving from memory causes substantially larger performance drops on Bench2Drive and RealEngine. We provide our code at https://github.com/boschresearch/MemoryDrivoR .
Robotic perception from a single viewpoint is often limited by self-occlusion and incomplete surface visibility. This paper presents DARP(Dual-Arm Robotic Perception) https://doi.org/10.21227/rmv3-be47, a calibrated dual-arm RGB-D-IR dataset for object-centered robotic perception using two independently moving eye-in-hand manipulators positioned on opposite sides of a shared tabletop workspace. Each arm carries an Intel RealSense sensor that continuously records RGB, depth, and stereo infrared data while synchronized robot joint states are logged for pose recovery. Objects are placed without fixed poses or marked locations, and the acquisition procedure performs automatic localization, cross-arm confirmation, adaptive viewpoint generation, and continuous multimodal recording. DARP contains ten unique tabletop objects and preserves the original sensor recordings, robot-state logs, object-level metadata, and calibration information required to reconstruct camera trajectories in a shared metric frame. To evaluate the geometric consistency of the acquisition, we implement a deterministic multi-view fusion pipeline that converts calibrated RGB-D observations into complementary partial point clouds and measured surface meshes without using learned or generative completion methods. Evaluation on 224 held-out RGB-D keyframes comprising 1,563,466 three-dimensional query points yields a median point-to-mesh distance of 2.13~mm and an RMSE of 4.04~mm, with 96.56\% of points within 10~mm of the measured-surface mesh. DARP is intended as a reusable resource for multi-view reconstruction, collaborative robotic perception, multimodal fusion, active perception, and future learning-based reasoning over partial object observations.
Embodied navigation requires agents to translate heterogeneous goals and visual observations into actions across tasks, environments, and robot embodiments. Modern vision-language models (VLMs) already encode spatial priors for visual grounding, spatial reasoning, and pointing, but these capabilities are rarely elicited directly for robot control. Existing navigation systems instead rely on task- or embodiment-specific components, fragmenting perception, reasoning, and action while offering limited generalization. Here we present LightNav-0, a compact generalist embodied navigation model that elicits the spatial intelligence of a pretrained VLM and aligns it with navigation, without task-specific prediction heads. LightNav-0 represents diverse navigation tasks through a unified token interface: dual-channel pointing expresses task-, scene-, and embodiment-agnostic spatial intent, while a residual vector-quantized action tokenizer maps this intent to precise, embodiment-specific trajectories. Together with temporally aware visual history compression, ER mid-training, supervised fine-tuning, and reinforcement learning, this formulation supports instruction following, open-vocabulary object navigation, and visual tracking within a single model. The navigation training corpus spans 2K+ scenes and 4K+ hours of embodied navigation data. LightNav-ER, the embodied-reasoning checkpoint used to initialize LightNav-0, attains the highest complete-set average across 8 embodied-reasoning benchmarks, while LightNav-0 achieves state-of-the-art monocular success rates across all 10 public navigation simulation settings. Real-world evaluations further demonstrate zero-shot generalization across robot embodiments, diverse scenes, and static and dynamic targets. These results establish compact VLMs as a unified and transferable backbone for generalist embodied navigation.
Visual SLAM is commonly evaluated on clean trajectories, although deployment failures are often caused by adverse weather, illumination, blur, and sensor artifacts. Controlled corruptions are attractive because they isolate such factors, but a synthetic stress test is useful only when it leads to the same engineering conclusion as the condition it is intended to approximate. This work examines that question for monocular SLAM. We evaluate a classical feature-based system and two learned trackers under image-space, geometry-aware, and compound corruptions, and compare their behavior with adverse conditions from 4Seasons. Rather than reducing robustness to a single trajectory error, the evaluation separates explicit tracking failure from drift accumulated by methods that remain active. The results show that learned trackers largely replace catastrophic loss with sustained, and sometimes severe, drift. More importantly, the apparent ordering of the learned systems changes with the physical fidelity of the corruption: structured rain and fog proxies preserve the real-world ordering, whereas a simple illumination proxy does not. Code is available at: https://github.com/abhaythomas/master_thesis_vslamlab_robustness.
This paper investigates the problem of position estimation of unmanned surface vessels (USVs) operating in coastal areas or in the archipelago. We propose a position estimation method where the horizon line is extracted in a 360 degree panoramic image around the USV. We design a CNN architecture to determine an approximate horizon line in the image and implicitly determine the camera orientation (the pitch and roll angles). The panoramic image is warped to compensate for the camera orientation and to generate an image from an approximately level camera. A second CNN architecture is designed to extract the pixelwise horizon line in the warped image. The extracted horizon line is correlated with digital elevation model (DEM) data in the Fourier domain using a MOSSE correlation filter. Finally, we determine the location of the maximum correlation score over the search area to estimate the position of the USV. Comprehensive experiments are performed in a field trial in the archipelago. Our approach provides promising results by achieving position estimates with GPS-level accuracy.
Long-horizon physical-world agents must reason over distant goals while grounding decisions in reliable closed-loop behavior. Today's foundation models split these capabilities: vision-language models (VLMs) infer missing information and adapt high-level plans but remain brittle and inefficient at repeated navigation grounding, while navigation foundation models (NFMs) robustly execute semantic goals but operate as bounded episodes without persistent task-level reasoning. We introduce NavMCP, an agentic scaffolding framework that couples a VLM reasoning agent with an NFM executor for long-horizon exploration. The VLM decides what evidence to seek, where to search, and when to stop, while the NFM grounds each semantic sub-goal into closed-loop navigation. Three channels structure their collaboration: intent translates evidence needs into navigation calls, observation converts rollouts into source-grounded trajectory evidence, and memory accumulates findings, negative evidence, and unresolved goals across calls. This design turns isolated navigation rollouts into persistent embodied interaction without retraining either model. On Embodied Question Answering, NavMCP achieves state-of-the-art results on HM-EQA, MT-HM3D, and EXPRESS-Bench. Under matched agent and executor backbones, it outperforms an episodic interface by 14.9 percentage points on HM-EQA. On a Unitree Go2, NavMCP reaches 78.3% success, with its margin over the strongest baseline growing from 10 to 45 points as the task horizon increases. These results demonstrate the potential of scaffolding complementary foundation models into long-horizon physical-world agents.
While visual navigation has advanced through imitation learning from cross-platform demonstrations, fully leveraging such data remains challenging. First, directly learning from image-trajectory pairs entangles navigation behavior with platform-dependent camera geometry. This hinders consistent learning by forcing the policy to implicitly infer camera geometry from visual observations, an inherently ill-posed problem. Second, imitation learning from demonstrated trajectories captures the expert's chosen motion but leaves the intermediate decisions underlying that motion implicit. To address these issues, we propose CanonNav, a visual navigation framework that disentangles navigation behavior from camera geometry and incorporates complementary planning supervision into learning from cross-platform demonstrations. CanonNav introduces camera geometry canonicalization, which transforms visual observations and trajectories into a camera-consistent representation space. Building on this representation, we derive safety and local-progress supervision using pseudo-labels from an offline traversability estimator. Safety supervision penalizes unsafe trajectories, while local-progress supervision guides where the robot should advance. Experiments across diverse camera configurations and environments show that, despite using only RGB at inference, CanonNav consistently outperforms RGB-based baselines and even surpasses RGB-D-based methods in challenging scenarios.
Quality-diversity (QD) algorithms have been gaining traction in robot learning, where diverse motion primitive libraries allow robots to adapt zero-shot to constraints at deployment time. However, such methods typically require expert designers to write the success condition, fitness and diversity metrics, and this strongly limits the robot's autonomy. On the other hand, existing LLM-based reward-shaping techniques allow robots to learn autonomously but only output single high-performing solutions, limiting the robot's adaptability. In this paper, we propose an approach designed to output diverse motion primitive archives by autonomously leveraging quality-diversity algorithms, only requiring a free-form description of the task in common language. To address the difficulty of designing relevant fitness and diversity metrics, we propose an autonomous exploration mechanism able to reliably output sets of functionals covering the fitness and behavior descriptor (BD) space. First, we pose policy exploration as a functional design problem, where the functional spaces are lower-dimensional than the full BD and fitness spaces, and propose an LLM-based exploration scheme to sample from these low-dimensional spaces without any task-specific prompts, fine-tuning or expert intervention. We adapt a multi-BD variant of the MAP-Elites success (MES) algorithm, designed to leverage the heterogeneous BD samples. Finally, through experiments based on the genesis simulator, we show that our method effectively generates archives of diverse motion primitives, outperforming classical QD algorithms with inferred and hand-written parametrizations on a set of $4$ robotic manipulation tasks.
Partially observable locomotion requires a policy to act when task-relevant properties of the robot--environment state are not fully specified by instantaneous observations. Existing approaches often address this challenge by explicitly estimating missing physical variables or processing extended observation histories through structured architectures. We take a different view: partial observability is fundamentally an information-retention problem. The decisive question is not how task-relevant information enters the network, but whether the policy's internal state retains it. Guided by this perspective, we propose SleepWalking for Robot Locomotion (SWAQ), a one-stage end-to-end framework that uses next-step privileged physical reconstruction to shape what a recurrent history representation retains during policy learning, while the deployed actor uses only a direct history-to-action pathway. Under aligned training settings, SWAQ achieves a 15.0\% higher peak mean terrain level than DWAQ, the strongest non-exteroceptive baseline, while using 44.4\% fewer inference MACs per control step. Layerwise probes further show that information associated with the reconstructed physical variables remains linearly decodable through the policy head up to the layer preceding the action output. Complementary theoretical analysis relates privileged-variable recoverability to the achievable-return gap between history-based and privileged-information policy classes. These results suggest that semantic objectives can structure learning without requiring a corresponding architectural decomposition of the deployed controller.
Off-road navigation can fail when physical structures induce irrecoverable states such as high-centering or entrapment, requiring human interventions. Identifying these structures is crucial, yet challenging. Such failure events are rare and costly to collect, resulting in limited training data. Moreover, the collected data associate frames with outcomes, but do not indicate the visual cues responsible for the failure. Learning directly from these data can therefore exploit scenario-specific visual cues, leading to poor generalization. We propose \textbf{Geo-Anchored Fine-Tuning (GAFT)}, a parameter-efficient method that adapts a vision foundation model with a geometry-derived prior. It guides LoRA adaptation by aligning a spatial attention-rollout map with the geometry prior, while preserving pretrained representations. On an intervention-verified forest hazard benchmark, across ten independently trained adaptations, GAFT consistently outperforms frozen DINOv2 and supervised PEFT baselines, improving the repeated leave-one-scenario-out mean $F_2$ from 0.0607 to 0.3757 with statistical significance under paired analysis. Within these independently trained models, the best-performing GAFT model achieves a repeated-LOSO $F_2$ of 0.570. Code and benchmark: https://github.com/Xu-Yanran/geo_anchored_fine_tuning
In animals such as elephants and octopuses, acquiring non-visual information about an object and physically engaging with it are inseparable processes mediated by rich, large-area interactions between compliant appendages and the environment. Soft robots provide a natural platform for translating this principle into engineered systems. Yet current robotic intelligence makes limited use of physical interaction, treating it primarily as a disturbance to be rejected or, at best, as a means of compensating for object misalignment. Here, we introduce a physical intelligence framework in which distributed compliant interactions jointly reveal task-relevant information and organize manipulation behavior. This results in an intrinsically partially observable problem: key task-relevant information is never measured directly, but must instead be inferred from the history of physical interactions. We propose a reinforcement-learning architecture that addresses this challenge by learning a memory-based control policy end-to-end. The key innovations making this possible are (i) a pretrained exploration policy that provides a reference for broad workspace exploration, (ii) joint optimization that integrates exploration and grasping objectives within a single recurrent policy, and (iii) a two-stage sim-to-real adaptation including observation mapping and policy fine-tuning. We demonstrate this principle through blind whole-arm grasping with a hybrid rigid-soft robotic arm that we equip with IMUs embedded directly within its compliant structure, providing its only source of proprioceptive sensing. The learned policy successfully identifies and grasps various objects by autonomously coordinating workspace exploration, object encounter and localization, inference of grasp-relevant properties, and stable whole-arm wrapping.
Automated inspection of small industrial components, including sub-centimetre-scale parts where defects are geometry-driven and poorly resolved by standard optical cameras, calls for sensing modalities that can directly capture fine surface geometry. Vision-based tactile sensors address this need by converting contact imprints into high-resolution image-like data compatible with existing deep-learning pipelines, yet their effective use for industrial anomaly detection (AD) remains largely unexplored. This work systematically evaluates unsupervised AD methods on a real tactile dataset covering five genuine industrial components acquired with a GelSight Mini sensor mounted on a collaborative robot. Four feature-embedding methods, SPADE, PaDiM, FAPM, and InReaCh, are compared under three validations explicitly motivated by the deployment constraints of contact-based sensing: a Good Fraction analysis establishing the minimum number of nominal contacts for stable performance, directly bounded by gel wear since every acquisition degrades the soft interface; a cross-position evaluation assessing generalization across different contact locations observing the same recurring surface pattern; and a low- versus high-resolution comparison evaluating the cost-benefit of higher-resolution tactile acquisition. Overall, this systematic benchmarking study provides practical guidance for researchers and practitioners adopting vision-based tactile sensing for industrial AD and shows how this modality can serve as a viable alternative for industrial quality-control tasks.
Tactile sensing is essential for physical interaction in robotics and human--machine systems. However, combining rich tactile information with compact hardware, low cost, and low computational overhead remains challenging. This work presents SpectraTac, a compact, camera-free optical tactile sensor that combines active red--green--blue (RGB) illumination with spatially distributed color sensing. Contact deforms a compliant transparent elastomer and modulates its internal light field, producing spatially differentiated changes in color and intensity. Three distributed color sensors capture these responses as low-dimensional spatio-spectral features, avoiding cameras, imaging optics, and high-dimensional image processing. The device measures 19.2 mm in diameter and 4 mm in height, with a material cost below USD~5. A data-driven decoding framework simultaneously estimates three-dimensional (3D) force and the contact region from the optical measurements. For 3D force prediction, the sensor achieved mean absolute errors (MAEs) of 0.161, 0.164, and 0.429 N along the x-, y-, and z-axes, respectively. The nine-region contact-classification accuracy was 99.9%. We further evaluated real-time 3D force tracking and contact-region-based human--machine interaction through an interactive control task. These results indicate that distributed color-resolved optical sensing offers a compact, low-cost alternative to camera-based tactile sensing for robotics, wearable sensing, and interactive systems.
Most shape reconstruction methods assume measurements defined over planar sensing domains, such as RGB images or depth maps. In this paper, we use a curved capacitive textile as a shape sensor, treating its surface as a non-planar sensing manifold. Each scan is represented as a capacitive proximity field on this manifold, induced by the interaction between the curved electrode layout and nearby object geometry. We introduce a multi-view feedforward reconstruction model that aggregates these fields across known sensor views and recovers the observed object shape. Simulated and physical experiments demonstrate robust reconstruction from capacitive proximity signals acquired on curved sensing surfaces, pointing toward a new route to robotic near-field geometric awareness via embodied sensing.
To improve torque capacity and energy efficiency of humanoid ankles, this paper proposes a 2-DoF parallel elastic actuator (PEA). The main novelty of the proposed design lies in its dual-cam, single-gas-spring architecture, which enables torque compensation in both pitch and roll using a shared elastic element, thereby improving structural compactness compared with conventional multi-element compensation schemes. By leveraging parallel gas springs and customized cam modules, the proposed architecture provides dual-axis torque assistance tailored to specific task requirements. The second key contribution is the formulation of a coupled 2-DoF mathematical model that explicitly captures the interdependence between the two compensation units through the shared spring. Based on this model, an optimization-based design framework is developed to synthesize customized cam profiles from prescribed torque references, establishing a systematic link from task requirements to hardware realization. The complete lower-leg CAD integration is presented in detail. Static FEA and kinematic simulations confirm the design's feasibility and torque-relief effectiveness. The results highlight the proposed design as a compact, customizable solution for 2-DoF humanoid ankle torque compensation.
Dexterous human-machine interaction requires intuitive and expressive interfaces that can be efficiently deployed on constrained edge devices. Flexible material-based neuromotor interfaces hold considerable promise, as they decode human movement intention into natural control. Although emerging flexible electronic skins enable wearable high-fidelity data acquisition, practical deployment inevitably involves trade-offs between computational resources and portability. We present a data-centric paradigm where physiological features yield fundamental separability, providing sufficient discriminative cues for recognition. A wireless, high-bandwidth system developed for collecting various electrophysiological signals, when integrated with muscle-specific electrodes, forms a surface electromyography-based interface. Exploiting highly separable data, a 2,210-parameter model achieves 94.36% accuracy across 34 gestures and can be rapidly deployed on edge devices, establishing a new thousand-parameter benchmark for dexterous decoding. The underlying data-algorithm interactions in the data-centric paradigm are further clarified, demonstrating its feasibility in real-world scenarios. This study provides a principled and validated pathway for practical deployment of reliable neuromotor interfaces.
Hybrid systems like tilt-rotor bicopter drones combine the beneficial characteristics of both fixed-wing and rotary-wing technology, enabling long endurance and VTOL capability. However, such drones also require an optimum design to ensure both static and dynamic stability. The modular design of a traditional bicopter is developed in this paper based on extensive analysis and in-depth structural and aerodynamic simulations. The structural analysis has been performed to ensure that the aircraft's structure withstands the stresses encountered during different flight modes. Controlling the relative positions of the Center of Gravity (CG) and Neutral Point (NP) is an essential aspect of the design, ensuring stability during hover and positive stability during forward flight. The thrust and power analyses have been conducted to assess the flight performance and endurance. After analysis, the drone has been developed, and flight tests with a basic flight controller were conducted to validate the performance metrics obtained in the simulation.
Accurate dynamic models play a central role in achieving reliable control of quadcopters. Classical system identification methods remain widely used, mainly because of their interpretability. However, they often fail to capture important nonlinear effects, especially in small-scale aerial platforms where such effects become more pronounced. Data-driven approaches offer a different perspective. They can represent complex nonlinear dynamics more effectively, but this comes at the cost of reduced interpretability and the absence of well-calibrated uncertainty estimates. In this work, we propose a framework that combines physics-based modeling with data-driven learning, while explicitly accounting for uncertainty. A physics-based model is first identified using the Prediction Error Method (PEM), which captures the main structure of the system. The remaining dynamics are then modeled using a Gaussian Process (GP), allowing the residual behavior to be learned directly from data. This separation makes it possible to distinguish between known physical effects and unmodeled dynamics. The proposed framework is validated on a Duckiedrone-like experimental setup. The results show that the PEM-GP model achieves prediction accuracy comparable to that of a Long Short-Term Memory (LSTM) network, while additionally providing calibrated uncertainty estimates. This combination improves model reliability and supports uncertainty-aware decision-making.
The downwash wake of a hovering quadrotor governs both the vehicle's own performance and the safe spacing of multi-rotor formations. Prior measurements have largely characterized the mean flow, using single-point anemometry, volumetric tracking, or planar cuts through part of the rotor system. Higher-order turbulent statistics of the merged wake, and how they relate to canonical jet scaling, have remained unresolved, particularly for small quadrotors at the low-Reynolds-number end of the size range. Here, we present a detailed particle image velocimetry (PIV) study of the downwash of a hovering Crazyflie 2.1 quadrotor (arm length, $l = 46$ mm), sampled along a diagonal cut, passing through rotors along the symmetry axis of the quadrotor, and a front-rotor cut, passing through adjacent rotors. The four rotor jets merge into a single column by $z/l \approx 5$, beyond which the mean velocity profiles progressively approach the canonical round-jet self-similar form, collapsing by $z/l \approx 13$ when scaled by the local centerline velocity and half-width. Centerline decay and half-width growth follow canonical scaling laws with an effective source diameter $D_\text{eff} = 2.29\,l$, effective Reynolds number $Re_{D_\text{eff}} = 3 \times 10^4$, at the low end of the range over which canonical jet scaling has been established, and spreading and decay constants nonetheless within the canonical round-jet range. Resolving both cuts shows that the turbulent normal stresses retain a bimodal, cut-dependent signature of the four-rotor source throughout the measurement domain.
This paper considers decentralized contingency MPC for multi-agent control under a state-only information pattern, with particular focus on limited sensing and plug-and-play operation. The objective is to retain recursive feasibility, safety, and Lyapunov-type convergence while reducing conservatism in local interaction handling. The framework relies on agent-wise fallback regions (safe sets) in which a feasible contingency maneuver to a safe equilibrium is always available. A novel safe-set update mechanism is introduced that supports less conservative decentralized interaction while preserving the underlying guarantees. This, in turn, enables memory-free local interaction and finite sensing ranges without requiring agents to reconstruct the exact neighbor geometry. The resulting scheme remains fully decentralized and preserves the shared-first-input contingency MPC structure. Theoretical guarantees and simulation results illustrate the effectiveness of the approach in dense multi-agent scenarios.
Controllers that guarantee energetic passivity with respect to the pair of external force and velocity realize safe interaction between the mechanical system and its physical environment. However, solely adhering to energetic passivity constraints may impose fundamental limitations on control performance and, in some cases, prevent the successful execution of controlled tasks. In addition, external disturbances from the physical environment can drive the system energy level and states beyond operational regions, thereby undermining task performance and safety. In this paper, we study a robust time-varying semi-passive velocity field control to aim to relax the inherently conservative nature of fully passive control methods in a controlled manner. Specifically, the proposed control method guarantees passivity of the closed-loop system with respect to the force-velocity input-output pair when the energy level exceeds a predefined level, while permitting non-passive behaviors to preserve task performance otherwise. Furthermore, the energy level and the states of the closed-loop system are proved to converge to bounded domains even in the presence of unpredicted disturbances. Additionally, the proposed method also enables constraining power flow between the closed-loop system and its physical environment to enhance safety in the interaction process. Numerical simulation examples demonstrate the effectiveness of the proposed method.
Source term estimation (STE), which aims to estimate key properties of the gas source, is essential for identifying hazardous gas releases. Information-theoretic approaches have been adopted for autonomous STE using mobile sensors due to robustness in noisy environments, yet their online action selection incurs substantial computational cost. Deep reinforcement learning (DRL) provides a promising alternative with its fast decision-making capability. In DRL-based STE, the agent selects actions based on belief states of the source term updated from noisy measurement sequences. However, existing methods rely on random exploration or solely on belief uncertainty reduction without an effective exploration strategy in DRL, which can limit policy robustness in noisy environments. To address this, we propose a curiosity-driven information-guided reinforcement learning for robust and efficient STE. The proposed method promotes active exploration of novel belief state transitions that have not been sufficiently explored during training. We further introduce an uncertainty-adaptive active perception reward to guide efficient source search under uncertainty. Simulations under high-noise conditions and real-world experiments demonstrate the robustness and feasibility of the proposed framework, highlighting its potential for practical STE problems.
Reliable three-dimensional (3D) navigation of magnetically actuated untethered microrobots remains a major barrier to clinical translation. X-ray fluoroscopy is the standard real-time imaging modality for endovascular procedures, but single-plane fluoroscopy provides only a two-dimensional (2D) projection, eliminating depth information and complicating autonomous navigation. Recovering this information through biplane imaging or repeated contrast-enhanced angiography increases procedural complexity, radiation exposure, or contrast burden. Here, we introduce VISTA (Virtual Integration for Spatial Tracking and Autonomy), a digital twin framework enabling contrast-free autonomous navigation under single-plane fluoroscopy. VISTA reconstructs vascular anatomy as a 3D digital twin, discretizes the vessel centerline into navigation milestones, and assigns the detected 2D robot position to the nearest projected milestone. Consecutive milestones define the local vessel orientation used to generate magnetic actuation commands, converting single-plane fluoroscopic observations into topology-constrained navigation states without requiring contrast injection during navigation. VISTA is demonstrated across anatomically distinct vascular phantoms under continuous flow and within the inferior vena cava of a live rat in vivo. Compared with conventional fluoroscopic human-in-the-loop control, VISTA reduced navigation time by up to 62%, corrective actuation commands by up to 98%, and radiation exposure by up to 57%. These results establish VISTA as a digital twin-guided framework for contrast-free autonomous navigation of untethered endovascular microrobots using widely available single-plane fluoroscopy.